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Service · Architectural Visualization

Photoreal interior visualization.

Interior renderings for apartments, houses, offices, and commercial spaces — atmosphere, materiality, and lighting in one coherent image.

Interior visualization living room Lucia Quarter Building B unit 31 — architectural visualization Lüneburg
Interior visualization living room Lucia Quarter Building B unit 11 — architectural visualization Lüneburg
Interior visualization kitchen Lucia Quarter Building B unit 11 — architectural visualization Lüneburg
Interior visualization bathroom Lucia Quarter Building B — architectural visualization Lüneburg

What an interior visualization should do

A good interior visualization doesn't just illustrate the floor plan; it makes the space tangible. Material choice, daylight, furnishing, and level of detail decide whether an image makes the space intelligible — or merely decorates.

Renderings are produced in 3ds Max and V-Ray and finished in Photoshop. Output resolutions cover web, brochure, and large-format print.

Where interior visualizations are used

Marketing for new-build apartments

Living rooms, kitchens, bathrooms, and bedrooms as renderings for exposés, listing portals, and websites. Before the apartment is built, prospective buyers see what it will look like.

Renovation and remodeling

Show existing rooms in their planned state — for client presentations, cost approval, or planning alignment.

Material and furnishing variants

Variants of materials or furnishings on the same view help make decisions early and confidently — before real delivery or construction.

Showrooms, practices, and commercial spaces

Offices, medical practices, restaurants, or retail spaces as visualizations for concept presentations, investor pitches, and approval processes.

How an image is made

Four steps, around two to three weeks from full data handover.

  1. 01

    Briefing

    You send the plan set (site plan, floor plans, elevations, sections) and references. We agree on scope and visual direction.

  2. 02

    Clay renderings

    First untextured drafts establish perspective, proportion, and light. Here we decide which views are taken further.

  3. 03

    Material development

    Based on the chosen perspectives, color drafts emerge with materials, vegetation, and atmosphere. One feedback round is included.

  4. 04

    Final

    After the last sign-off, the images are final-rendered and delivered in the agreed resolution.

Who you'll work with

This studio is run by me, Philipp Poschmann. I hold a B.A. in Architecture and have been working in architectural visualization for eight years — both employed at small studios and independently. The architectural background helps me read plans correctly, reconstruct views true to the design, and speak the same language as architecture firms, developers, and agents.

Tools: 3ds Max, V-Ray, and Photoshop. Delivery in German and English, based in Lübeck.

Ready for a concrete quote?

Send me your plan set and a few references — I'll come back within 48 hours with a specific quote.

Request a free quote

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